Amountle - Daily Visual Estimation Game
How good is your eye for quantity? Amountle gives you five different ways to find out. Estimate a jar full of objects, pick one type out of a mixed tray, remember a brief glimpse, follow moving objects, and judge the difference between two groups. One guess per round, up to 500 points a game.
How to play Amountle
- Read the round’s question and press Let’s play or Start round when you are ready.
- Look at the objects. Jar rounds let you drag to turn the pile, use the rotate buttons, or press the arrow keys. Memory rounds show the objects for 3.5 seconds before covering them.
- Enter an estimate with the number pad or your keyboard. Press Guess or Enter to lock it in. You have 15 seconds to guess, or 20 seconds for a difference round. A jar’s clock starts after the pour settles.
- See the answer, your points and how far off you were. In mixed trays, only the pictured object counts. In difference rounds, answer how many more are in the named group, not either group’s total.
- Finish all five, share your result, and choose Another five to keep playing.
When time runs out, the number already typed is submitted. A blank answer earns zero. Each round starts only when you press its start button, so there is time to learn the next rule.
Five challenges, 60 objects
Jar count keeps the spinning glass jars and tanks. Pick them out mixes a target object with a different object. Memory flash tests the quantity you remember after a short glimpse. On the move sends objects around the board while you estimate. The difference asks you to compare two groups marked A and B.
The six collections have ten objects each: fruit, treats, sports, nature, space and treasures. There are footballs, doughnuts, strawberries, turtles, rockets, gems and more. Jar rounds use the rounded objects that suit the pile simulation; the other challenges can use the full collection.
Questions
How is Amountle scored?
Each round is worth 100 points, for a maximum of 500. An exact answer earns 100. Otherwise the score is 100 × (1 − error / tolerance)², rounded to a whole point and floored at zero. Error is the absolute difference from the answer; tolerance is half the answer, with a minimum of five objects. For example, guessing 36 instead of 40 earns 64 points. Three stars mean an exact answer, two mean 80 or more points, and one means 50 or more. Consecutive rounds scoring at least 80 show a combo; combos do not add hidden bonus points.
Can I choose a challenge or play without a daily limit?
Open Free play and choose all five challenges or a single challenge to practise. You can also choose a collection. Each set has five rounds. Another five keeps your chosen challenge and collection, and a shared result links to exactly the same set. Unfinished free play can be resumed from the chooser.
When does the daily game reset?
At 00:00 UTC. Everyone receives the same five challenges, objects and layouts for that day. Daily result links include their date, so a shared game still opens the same set later. Past dates can be played without extending your current streak.
What happens if I refresh or switch tabs?
Progress and typed answers save in this browser. Guess and memory timers resume with their remaining time after a refresh. Reloading a jar while it is pouring restarts that pour; reloading after it settles keeps the remaining guessing time. The timer pauses while the tab is hidden or a dialog is open. With reduced motion enabled, jar pours settle immediately and moving objects stay still.
What happened to my old games?
Play classic jars in Help opens the original five-jar edition, with its original scoring and saved statistics. Previously shared practice links still open the same classic set. The new five-challenge edition keeps a separate record so the two scoring systems are not mixed.
What does sharing reveal?
Your game number or free-play label, score and five grade symbols. Object names, guesses and answers are excluded. No account is needed to play, save locally or share.
About this edition
This Playdle edition began with the daily estimation-game idea of counting objects in a jar. Its artwork, simulation and code are independently made. The expanded edition adds five quantity challenges and original miniature artwork, rendered locally without remote images or audio downloads.